You were left in charge of the store for one day... and you ended up dying.  Luckily, Death is a fan of games. He's given you 7 days to raise 10,000 Gold in your struggling store. If you do it, you live.  You know... the totally normal store in which a mother can sell you their baby and you can sell gnomes to hobos.

No pressure. 

Heavily inspired by Recettear, this game was made for the first Miz Game Jam over the course of a week. Less than 48 hours total spent in development. 

All graphics are based off of Kenny's 1-Bit Pack.

The game is beatable, with 2 different endings depending on whether or not you beat Death's goal. Look out for an update after review week to add in a couple of mechanics I didn't have time to finish.


Controls: Keyboard Only

- Arrows: Move your character, navigate menus

- X: Interact with objects, accept in menus

- Z: Backspace in menus

- Enter: Pause the game

- Q: Toggle the CRT filter

StatusReleased
PlatformsWindows, HTML5
Rating
Rated 4.8 out of 5 stars
(5 total ratings)
AuthorMental_Inaction
GenreSimulation, Role Playing
Made withGameMaker
TagsLife Simulation, shopkeeping, store-management

Download

Download
Windows Build 3 MB
Download
Game Maker Studio 1.4 Source Code 49 MB

Development log

Comments

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great but it gets boring on day 2

(2 edits)

Fun little game. It would be nice if there was a Save/Load button.

And also a Full Screen mode button

(The window is so small!)

Where is the source code? Or how do I get them?

I barely won on the seventh day. Turns out all you need to do is buy two magic crystals and have them be the only things on display, and within a couple days they'll both be bought eventually.

A fantastic game, short and funny.

(+1)

tiny game is so addicting